List of Tribal Roles
Jul 20, 2015 2:00:00 GMT
Post by Admin on Jul 20, 2015 2:00:00 GMT
Tribal Roles
Every tribe member contributes to the survival of the whole; from the highest position of authority to the youngest child, everyone is both valued and important. Several elves have more than one tribal role, but are known by their primary role (ex. Selen is a scout who also hunts and fishes; because he scouts more often than he hunts or fishes, 'scout' is his primary role). Multiple characters may have the same tribal role (ex. hunters, farmers, crafters, etc.), and any role can be apprenticed.
Please note: This list is not exhaustive. If there is a tribal role not listed, that you would like your character to have, please send a Private Message to the Admin account to petition for it. References to canon tribal roles are preferred.
Please note: Elves below the age of 20 turns have 'youth' listed as their tribal role, as their primary purpose is to learn and explore the world.
Leadership
Windrunners:
- Chief/Chieftess: the wolf-blooded leader of the tribe, chosen through a series of trials known as the Challenge of Will, Wit, and Wisdom. They make decisions for the good of the tribe, and have the last word on matters brought up by the Council of Five.
- Council of Five: an immortal group of Elders who advise the Chief/Chieftess. They speak for the tribe and lead in the Chief/Chieftess's absence.
- Firekeeper: the caretaker of the Eternal Flame. They carry out many symbolic actions for the tribe.
- Hunt Leader: the leader of pack hunts.
- Master at Arms: the primary weapons trainer for the tribe.
- Tusk (Chief)
- Ashra (Firekeeper/Elder)
- Hazaan (Elder)
- Vashti (Elder)
- Beilana (Elder/Adoptable)
- Sikeen (Elder)
- Renah (Master at Arms/Adoptable)
- Fangsong (Hunt Leader)
Animal Workers
Windrunners:
- Jackwolfriders: descendants of the Jackwolfriders of the Sun Village, they ride on wolves, acting as the guards and defenders of the tribe. Jackwolfriders also tend to double as hunters/huntresses for the tribe.
- Horseriders: descendants of the Sun Villagers who ride and/or drive horses, providing transportation across the Grass Sea.
- Herder: one who's focus is on tending the tribe's herd of goats or horses.
- Hazaan (Horsemaster)
- Kyron (Herdmaster/Adoptable)
Hunters/Gatherers
- Hunter/Huntress: one who's focus is on providing meat and leather for the tribe.
- Scout: one who's focus is on exploring and watching for potential threats or resources.
- Tracker: a hunter who specializes in tracking animals or elves.
- Fisher: a hunter who specializes in catching food from rivers, lakes, or the sea.
- Trapper: a hunter who specializes in catching food in traps and nets.
- Farmer: one who's focus is on planting and gathering plants, herbs, nuts, roots, berries, etc. for various uses (eating, healing, crafting, etc.).
- Waterbearer: one who's focus is on providing water for the tribe.
- Fisher (Fisher/Hunter)
- Vilar (Hunter/Tracker)
- Shenah (Hunter/Scout)
- Nidara (Scout)
- Dusksinger (Hunter)
- Fangsong (Hunt Leader)
- Pehra (Farmer/NPC)
- Bryn (Waterbearer/NPC)
- Dewsoft (Plantshaper/Adoptable)
- Eveningveil (Scout/NPC)
- Selen (Scout)
Crafters
- Artist: one who uses pigments to paint images on cave walls, leather, or cloth. Artists keep visual records of the tribe's history on the walls of the central hearth/gathering cavern in the canyon homes.
- Crafter: one who's focus is on inventing and creating; they come up with new tools to make tribal life easier.
- Carpenter: a crafter who specializes in items made from wood.
- Stoneworker: a crafter who specializes in items made from stone.
- Metalsmith: a crafter who specializes in items made from metal.
- Weaponsmith: a metalsmith who specializes in making weapons. This involves working with hard metals.
- Jeweler: a metalsmith who specializes in making jewelry. This involves working with soft metals, precious gems, bone, feathers and other various materials.
- Fletcher: a crafter who specializes in making arrows. This involves working with wood, stone, bone, feathers and other various materials.
- Tanner: a crafter who specializes in items made from leather. This involves knowing how to skin an animal, tan hides, dye leather, and design or sew clothes.
- Leatherworker: a tanner who specializes in making leather clothing and tools (belts, saddles, sheaths, etc.).
- Weaver: a crafter who specializes in items made from fibers. This involves knowing how to spin goat wool and Preserver silk, loom yarns and threads, dye cloth, and design or sew clothes.
- Tailor: a weaver who specializes in making cloth clothing and tools (dresses, sashes, veils, etc.).
- Cook: one who makes foods from a variety of sources (meat, fish, plants, etc.).
- Baker: one who makes foods from baked grains; they may also use herbs, nuts, berries, etc.
- Brewer: one who makes alcoholic drinks from fermented grains, fruits, or beesweets.
- Fennic (Brewer/NPC+)
- Joren (Jeweler/Adoptable)
- Avendt (Leatherworker/NPC+)
- Elacia (Weaver/NPC+)
- Selecia (Tailor)
- Sikeen (Stoneshaper/NPC+)
Entertainers
- Singer: an entertainer who specializes in singing.
- Dancer: an entertainer who specializes in dancing.
- Musician: an entertainer who specializes in playing an instrument (drums, flute, lute, etc.)
- Storyteller: an entertainer who specializes in telling stories.
- Lorekeeper: a storyteller who specializes in keeping oral records of the tribe's history.
- Wisp (Musician)
- Nidara (Dancer)
- Dusksinger (Lorekeeper)
Healers
- Healer: one who focuses on the physical health of the tribe; they may use healing magic or natural remedies.
- Herbalist: a healer who specializes in using herbs to heal.
- Midwife: a healer who specializes in bringing new elves into the world.
- Spirit Guide: one who focuses on the spiritual health of the tribe.
- Counselor: one who focuses on the emotional health of the tribe.
- Vashti (Counselor)
- Leyna (Healer/Herbalist)
Information gathered from The Wolfrider's Guide and The Big Elfquest Gatherum.